Material Editor

Material Editor

The Material Editor is Realis’ dedicated environment for defining and managing material properties within simulation workflows. It allows users to assign accurate, simulation-ready material models for solids and fluids across structural and fluid dynamics applications. With built-in libraries, custom material creation, and support for complex behaviours like temperature dependence, the Material Editor ensures consistency and precision in physical modelling. Seamless integration with other Realis tools streamlines setup and promotes traceability, enabling engineers to maintain control over material definitions throughout the simulation lifecycle.

R-Viewer VECTIS Combustion

Key features

  • Pre-built material libraries for structural analysis covering common metals, alloys, polymers, and composites
  • Detailed gas and liquid properties database with a wide range of hydrocarbons and fuel surrogates
  • Easy definition of material properties through a guided interface
  • Comprehensive support for material property visualisation and cross-plotting
  • Creation and management of user-defined material libraries
  • Consistent material assignment across structural and fluid dynamics tools
  • Import and export of material data for reuse and collaboration
  • Fluids toolchain allowing import of material data from Cantera and Chemkin formats
  • Seamless integration with Realis simulation tools to ensure traceability and accuracy